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Luminescence

Luminescence is a short awe-inspiring virtual experience that transports the player from a cave with bioluminescent rocks into a vast galaxy where they experience beautiful explosions of stars. The experience is available on Liminal's VR platform on Steam in the Awe category.

Responsibilities as a Technical Designer

  • Led a team of three designers and two programmers to create an awe-inspiring experience under tight technological restrictions.
  • Developed the experience in Unity VR using C# for LiminalVR's Awe-Inspiring category on Oculus Go.
  • Maintained the team repository and helped resolve GitHub issues.
  • Refactored code and wrote helper functions to improve designer workflow.
  • Created weekly builds combining changes from team members.
  • Facilitated bi-weekly progress meetings with the client, using feedback to showcase completed and in-progress tasks.
  • Successfully launched on the client's platform, achieving a top 3 ranking within one month of release.

Role: Technical Designer
Tech: Unity VR | C# | Team Project
Duration: Jan 2021 – Mar 2021